Shoot Trip Die – Title Screen
Created for the title screen of the PC game Shoot Trip Die, this track sets the stage for the psychedelic bullet hell roguelike waiting within.
Welcome to the Dead Estate (Trailer Theme)
Created for the launch trailer of the PC game Dead Estate (along with milkypossum on vocals), this track was composed in tandem with the animation to create a unique and high energy introduction to the game on it’s release.
BOBA
For BOBA, a visually charming 2D platformer, I decided to go with some juicy and saturated chiptune style to match the bubble tea theming behind it.
SELF
SELF is another 2D platformer, but this one has a much darker tone and deeper psychological based ideas at its core. In order to strike that feeling, combined with the fast paced and challenging gameplay, I went with this more industrial type of sound.
‘sounds like pikmin’
As titled, this short tune is a study in the musical style of the Pikmin games and my attempt to match it.
Fell Down Well
To match the fast pace of Recital and its bullet hell boss fight, I made a high energy electronic track.
PENGU
I made this tune with the platforming stylings of Sonic in mind, combining the fun energy with a Christmas theme.
Clocksmith Exorcist
For this game jam, Clocksmith Exorcist was conceived with a Halloween inspired feel, which led to the spooky influence in this boss and level music.
CRAB JUICE
For CRAB JUICE, a fast paced puzzle game, I made a track with an unconventional sound and rhythm to match the concept of playing as the parasite.
Under the Canopy – Tooth Toss OST
For the soundtrack of Tooth Toss, I wanted to create a song with a pure sense of exploration as you begin to delve into this world as a bug.
Bayonetta Fan Composition
With “Moonlight Stiletto”, I attempted to channel the unique sound of the Bayonetta soundtracks through my own composition.
Additional songs for Shoot Trip Die
I also created the Game Over theme, as well as a song for the second Boss Fight
Other Indie Game/Game Jam Songs
Non-game Compositions
While not made for games, these tracks takes a lot of DNA from game inspiration and forms it into an exciting listening experience.