Sound Design


Demo Reel

A collection of some of my work up until now.

Official work as well as sound recreations for portfolio purposes, but everything you hear is my work.


Cyberpunk 2077 (Sound Replacement)

As a big fan of the game and the cyberpunk genre as a whole, I wanted to build some skills in that signature futuristic/glitched/distorted world of sounds. Many elements are coming from synthesizers such as Massive and Reaktor, as well as creative uses of digital audio software to create the iconic glitching.


Ember Knights

Contract work, I designed sounds for: various cutscenes; game over screen UI and animation; Staff weapon; various other powerups. You can see some of these in the video below. I used a lot of organic and recorded elements for these sounds, to give it a natural feeling despite the pixel art style.


Kindly Beast

Designed the SFX, music, ambience in the trailer as seen below (was not involved with the voice clips). A focus on atmosphere using different padded sounds and reverbs, and an unsettling bed of horror soundscapes. Foley, weapon sounds, horror stings were all designed sometimes using elements that I was also preparing for the game.

Designed most of the SFX/Ambience/Music in the gameplay of Showdown Bandit. There was a focus on horror here as well, and lots of wooden and creaking recordings were used to represent the puppet characters and setting of a stage play.

Designed the Sounds and made the Music for several the series of Bendy shorts. The idea was to emulate the look and sound of this era of rubberhose animation as best as possible, so I used various distortions and effects to try to dirty up the sounds (all recorded with household items and toys). I also used brass samples with an old record sound to sell the music.


Single Sound Breakdowns


Various Game Cutscenes (Sound Replacement Demos)

These are videos of existing games and animations, I stripped out the original audio and replaced it with my own work.


Indie Games

This is a gallery of games I have designed sounds for, in the small scale indie space.